仿真屏为左半屏和右半屏驱动,工程屏不是呵。结论:此屏非彼屏。 |
12864LCD常用的无字库屏是KS0108驱动,常用的有字库屏是ST7290驱动。 相应代码本坛都能搜到。 |
zhuls 发表于 2024-4-14 15:21 嘶...如果要改的话,具体要怎么改?买个无字屏的话要买怎样的?如果要改时许的话又要怎样??也算是第一次从代码到仿真再到实物了。这个我还真没留意。 |
#include<reg52.h> #include<intrins.h> #include <math.h> //Keil library #include <stdio.h> //Keil library #define LCD_databus P0 //LCD12864的8位数据口 #define uint unsigned int #define uchar unsigned char int heat=000,spurs=000; uint c=1; sbit EN=P2^2; //低电平写入高电平读取 sbit RS=P2^0; //高电平数据输入命令输入 sbit RW=P2^1; //高电平读取低电平写入 sbit CS2=P2^3; // sbit CS1=P2^4; sbit key1=P1^0; sbit key2=P1^1; sbit key3=P1^2; sbit key4=P1^3; sbit key5=P1^4; sbit key6=P1^5; sbit key7=P1^6; sbit key8=P1^7; sbit BEEP=P3^0; char xiaoshu=0; uchar f2; uchar m2; uchar x2; uchar D,M; uchar count; char fen=0; char miao=0; unsigned char code time[][16]= { 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,//"0", 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//"1", 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,//"2", 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,//"3", 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,//"4", 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,//"5", 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,//"6", 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,//"7", 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,//"8", 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,//"9", 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,//"V",10 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,//"S",11 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,//":",12 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,//".",13 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//"T"14 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,//"N"15 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,//"D"16 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,//"R"17 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,//"H"18 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"空格"19 }; uchar code HZ[][32]= { 0x00,0x08,0x08,0x08,0x08,0x08,0x09,0xFE, 0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00, 0x40,0x40,0x41,0x41,0x41,0x41,0x41,0x7F, 0x41,0x41,0x41,0x41,0x41,0x40,0x40,0x00,//"主" 0 0x00,0xFE,0x02,0x22,0xDA,0x06,0x00,0x00, 0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0xFF,0x08,0x10,0x88,0x47,0x20,0x18, 0x07,0x00,0x07,0x18,0x20,0x40,0x80,0x00,// "队", 1 0x10,0x0C,0x84,0x44,0x3C,0x54,0x95,0x96, 0x94,0x54,0x34,0x14,0x04,0x14,0x0C,0x00, 0x04,0x04,0x02,0x02,0xFD,0x45,0x44,0x44, 0x44,0x45,0xFD,0x02,0x02,0x06,0x02,0x00,//“客” 2 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"一", 3 0x00,0x10,0x18,0x16,0x10,0x90,0xF0,0x9F, 0x90,0x90,0x92,0x94,0x10,0x18,0x10,0x00, 0x40,0x20,0x90,0x88,0x46,0x41,0x23,0x14, 0x08,0x14,0x22,0x21,0x40,0xC0,0x40,0x00,//"发" 4 0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"空白" 5 0xFF,0xF7,0xF7,0xF7,0xF7,0xF7,0xF6,0x01, 0xF7,0xF7,0xF7,0xF7,0xF7,0xF7,0xFF,0xFF, 0xBF,0xBF,0xBE,0xBE,0xBE,0xBE,0xBE,0x80, 0xBE,0xBE,0xBE,0xBE,0xBE,0xBF,0xBF,0xFF,//"主"反色 6 0xEF,0xF3,0x7B,0xBB,0xC3,0xAB,0x6A,0x69, 0x6B,0xAB,0xCB,0xEB,0xFB,0xEB,0xF3,0xFF, 0xFB,0xFB,0xFD,0xFD,0x02,0xBA,0xBB,0xBB, 0xBB,0xBA,0x02,0xFD,0xFD,0xFD,0xFD,0xFF,//“客”反色 7 0x08,0x08,0x08,0x08,0x88,0x78,0x0F,0x08, 0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00, 0x20,0x50,0x48,0x46,0x41,0x41,0x41,0x41, 0x7F,0x41,0x41,0x41,0x41,0x40,0x40,0x00,//"左" 8 0x08,0x08,0x08,0x08,0xC8,0x38,0x0F,0x08, 0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x00, 0x08,0x04,0x02,0x01,0xFF,0x41,0x41,0x41, 0x41,0x41,0x41,0x41,0xFF,0x00,0x00,0x00,//“右” 9 }; void delay_10us(uint n) //延时n个10us@12M晶振 { uint i; for(i=n;i>0;i--) { _nop_();_nop_();_nop_();_nop_();_nop_();_nop_(); } } void delay_50us(uint z) { uint x,y; for(x=z;x>0;x--) for(y=19;y>0;y--); } void delay_ms(uint z) { uint x,y; for(x=z;x>0;x--) for(y=110;y>0;y--); } void delay(uint i) { while(--i); } /**?延时函数?**/ void delay_1ms(uint x) { uint i,j; for(j=0;j<x;j++) for(i=0;i<110;i++); } void Read_busy()//读“忙”函数-----数据线的最高位DB71则busy { P0=0x00; RS=0; RW=1; EN=1; while(P0 & 0x80); EN=0; } void write_LCD_command(uchar value) //写命令函数 { Read_busy(); //对LCD的每次读写都要读忙 RS=0; //选择命令 RW=0; //读操作 LCD_databus=value; EN=1; //EN由1----0锁存有效数据 _nop_(); _nop_(); EN=0; } void write_LCD_data(uchar value)//写数据函数 { Read_busy(); RS=1; //选择数据 RW=0; LCD_databus=value; EN=1; //EN由1----0锁存有效数据 _nop_(); _nop_(); EN=0; } void Set_page(uchar page) //设置“页”LCD12864共8页,一页是8行点阵点 { page=0xb8|page; //页的首地址为0xB8 write_LCD_command(page); } void Set_line(uchar startline) //设置显示的起始行 { startline=0xC0|startline; //起始行地址为0xC0 write_LCD_command(startline); //设置从哪行开始:共0--63;一般从0 行开始显示 } void Set_column(uchar column) //设置显示的列 { column=column &0x3f; //列的最大值为64 column= 0x40|column; //列的首地址为0x40 write_LCD_command(column); //规定显示的列的位置 } void SetOnOff(uchar onoff) //显示开关函数:0x3E是关显示,0x3F是开显示 { onoff=0x3e|onoff; //onoff:1---开显示;0---关显示 write_LCD_command(onoff); } void SelectScreen(uchar screen) //选择屏幕 { switch(screen) { case 0: CS1=0;CS2=0;break; //全屏 case 1: CS1=0;CS2=1;break;//左半屏 case 2: CS1=1;CS2=0;break;//右半屏 default:break; } } void ClearScreen(uchar screen) //清屏函数 { uchar i,j; SelectScreen(screen); //0--全屏;1---左半屏;2---右半屏 for(i=0;i<8;i++) //控制页数0-7,共8页 { Set_page(i); Set_column(0); for(j=0;j<64;j++) //控制列数0-63,共64列 { write_LCD_data(0x00); //写入0,地址指针自加1 } } } void init_LCD() //LCD的初始化 { SetOnOff(1); //开显示 SelectScreen(0);// ClearScreen(0); //清屏 Set_line(0); //开始行:0 } void Display_ASCII(uchar screen,uchar page,uchar column,uchar a[][16],uchar h) //屏幕,页面,列(起始位置),二维数组,索引 { uchar i; SelectScreen(screen); Set_page(page); Set_column(column*8); //因为LCD屏幕上的每个字通常是8*8像素,所以需要乘以8以得到正确像素位置 for(i=0;i<8;i++) //显示字符上半部分:8*8 { write_LCD_data(*(a[h]+i)); } Set_page(page+1); //显示字符下半部分:8*8 Set_column(column*8); for(i=0;i<8;i++) { write_LCD_data (*(a[h]+i+8)); } } void Display_HZ(uchar screen,uchar page,uchar column,uchar a[][32],uchar h) { uchar i; SelectScreen(screen); Set_page(page); //写上半页:16*8 Set_column(column*16); //控制列 for(i=0;i<16;i++) //控制16列的数据输出 { write_LCD_data(*(a[h]+i)); //汉字的上半部分 } Set_page(page+1); //写下半页:16*8 Set_column(column*16); //控制列 for(i=0;i<16;i++) //控制16列的数据输出 { write_LCD_data(*(a[h]+16+i)); //汉字的下半部分 } } void dingshiqi() { TMOD=0X01; //T1 jishu T0 jishi TH0=(65536-50000)/256; TL0=(65536-50000)%256; EA=1; ET0=1; TR0=0; } void Key1()//改变发球 { if(key1==0) { delay_ms(10); if(key1==0) { while(!key1) // { while(!key1) {} c=c^1;//异或算法,改变c从而改变主客场发球 } } } } void Key2() //持续检查按钮增加heat { if(key2==0) { delay_ms(10); if(key2==0) { while(!key2) { while(!key2) { } heat++; } } } } void Key3() //持续检查减少heat { if(key3==0) { delay_ms(10); if(key3==0) { while(!key3) { while(!key3) {} if (heat==0) {} else { heat--; D=heat; } } } } } void Key4() //增加spurs { if(key4==0) { delay_ms(10); if(key4==0) { while(!key4) { while(!key4) { } spurs++; } } } } void Key5() //减少spurs { if(key5==0) { delay_ms(10); if(key5==0) { while(!key5) { while(!key5){ } if (spurs==0) {} else { spurs--; M=spurs; } } } } } void Key6()//中断计时 { if(key6==0) { delay_ms(10); if(key6==0) { while(!key6) { while(!key6) { } TR0=0; } } } } void Key7() //开始计时 { if(key7==0) { delay_ms(10); if(key7==0) { while(!key7) { while(!key7) {} TR0=1; } } } } void Key8() //重置 { if(key8==0) { delay_ms(10); if(key8==0) { while(!key8) { while(!key8) {} fen=0;miao=0;xiaoshu=0; } } } } void main(void) { uchar A,B,C,E,F; uchar G,H,I,J; A=1; init_LCD(); dingshiqi(); D=heat; M=spurs; while(1) { Key1(); Key2(); Key3(); Key4(); Key5(); Key6(); Key7(); Key8(); B=heat/10%10; C=heat%10; E=spurs/10%10; F=spurs%10; G=fen/10; H=fen%10; I=miao/10; J=miao%10; if(heat>D) //发球 { if(heat!=D) { if(heat%2==0) { Display_HZ(1,0,1,HZ,9);//"右" Display_HZ(1,2,1,HZ,5);//"空白" } if(spurs%2==1) { Display_HZ(1,0,1,HZ,8);//"左" Display_HZ(1,2,1,HZ,5);//"空白" } c=1; D=heat; M=spurs; } } if(spurs>M) { if(spurs!=M) { if(spurs%2==0) { Display_HZ(1,0,1,HZ,5);//"空白" Display_HZ(1,2,1,HZ,9);//"右" } if(spurs%2==1) { Display_HZ(1,0,1,HZ,5);//"空白" Display_HZ(1,2,1,HZ,8);//"左" } c=0; D=heat; M=spurs; } } if(c==1) { if(heat%2==0) { Display_HZ(1,0,1,HZ,9);//"右" Display_HZ(1,2,1,HZ,5);//"空白" } if(heat%2==1) { Display_HZ(1,0,1,HZ,8);//"左" Display_HZ(1,2,1,HZ,5);//"空白" } Display_HZ(1,0,0,HZ,6);//“主”反色 Display_HZ(1,2,0,HZ,2);//“客” } if(c==0) { if(spurs%2==0) { Display_HZ(1,0,1,HZ,5);//"空白" Display_HZ(1,2,1,HZ,9);//"右" } if(spurs%2==1) { Display_HZ(1,0,1,HZ,5);//"空白" Display_HZ(1,2,1,HZ,8);//"右" } Display_HZ(1,0,0,HZ,0);//“主” Display_HZ(1,2,0,HZ,7);//“客”反色 } if((heat==0)&&(spurs==0)) { D=heat; M=spurs; } if(A==1) //比分 { Display_ASCII(1,0,4,time,B); Display_ASCII(1,0,5,time,C);//bifen Display_ASCII(1,2,4,time,E); Display_ASCII(1,2,5,time,F); if(((heat>=21)&&(heat-spurs>1))||((spurs>=21)&&(spurs-heat>1))||((spurs==29)&&(heat==30))||((heat==29)&&(spurs==30))) { A=2; heat=0;spurs=0; B=0;C=0;E=0;F=0; } } if(A==2) { Display_ASCII(1,0,7,time,B); Display_ASCII(2,0,0,time,C);//bifen Display_ASCII(1,2,7,time,E); Display_ASCII(2,2,0,time,F); if(((heat>=21)&&(heat-spurs>1))||((spurs>=21)&&(spurs-heat>1))||((spurs==29)&&(heat==30))||((heat==29)&&(spurs==30))) { A=3; heat=0;spurs=0; B=0;C=0;E=0;F=0; } } if(A==3) { Display_ASCII(2,0,2,time,B); Display_ASCII(2,0,3,time,C);//bifen Display_ASCII(2,2,2,time,E); Display_ASCII(2,2,3,time,F); if(((heat>=21)&&(heat-spurs>1))||((spurs>=21)&&(spurs-heat>1))||((spurs==29)&&(heat==30))||((heat==29)&&(spurs==30))) { A=4; heat=0;spurs=0; B=0;C=0;E=0;F=0; } } //三局分数展示,追分机制 。 Display_ASCII(1,4,4,time,G); //时间 Display_ASCII(1,4,5,time,H); Display_ASCII(1,4,6,time,12); Display_ASCII(1,4,7,time,I); Display_ASCII(2,4,0,time,J); Display_ASCII(2,4,1,time,13); Display_ASCII(2,4,2,time,xiaoshu); } } void timer0() interrupt 1 //3定时器1的中断号1定时器0的中断号0外部中断1 2外部中 断2 4串口中断 { TH0=(65536-50000)/256; TL0=(65536-50000)%256; count++; if(count==2) { count=0; xiaoshu++; if(xiaoshu==10) { xiaoshu=1; miao++; } //计时时间小数 if(miao==10) { miao=0; fen++; } //分钟 } } 以上是源代码 |
实物屏带字库,仿真屏无字库,两者时序指令不能通用,就是这么回事。。 要与仿真一致,就要换成无字屏。 要实物为主,就要改写代码。 |
自顶一下。有没有人有头绪QAQ |
这个是怎么处理?是我换显示屏还是改代码?还是我焊接得有问题???![]() ![]() |
用的是hs12864-15c差点忘了带实物得编号了 |