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LCD12864的文字如何改为从右向左滚动显示(程序在下面)

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ID:992696 发表于 2021-12-23 12:26 | 显示全部楼层 |阅读模式
#include <reg51.h>
#define LCDLCDDisp_Off   0x3e
#define LCDLCDDisp_On    0x3f
#define Page_Add     0xb8
#define LCDCol_Add     0x40
#define Start_Line     0xC0
#define data_ora P0
sbit LCDMcs=P2^4 ;   
sbit LCDScs=P2^3 ;   
sbit LCDDi=P2^2 ;     
sbit LCDRW=P2^1 ;     
sbit LCDEnable=P2^0 ;   
unsigned char code Bmp0[]=
{

      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x40,0x42,0xCC,0x00,0x00,0x00,0xFE,0x92,
      0x92,0xFE,0x92,0x92,0xFF,0x02,0x00,0x00,
      0x24,0x24,0xA4,0xFE,0xA3,0x22,0x20,0x7E,
      0x42,0x42,0x42,0x42,0x42,0x7F,0x02,0x00,
      0x40,0x40,0x42,0xCC,0x00,0x40,0xA0,0x9F,
      0x81,0x81,0x81,0x9F,0xA0,0x20,0x20,0x00,
      0x40,0x40,0x42,0xCC,0x00,0x40,0x40,0x40,
      0x40,0xFF,0x40,0x40,0x40,0x60,0x40,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x3F,0x10,0x4A,0x22,0x12,0x0A,
      0x06,0xFF,0x06,0x0A,0x32,0x62,0x22,0x00,
      0x08,0x06,0x01,0xFF,0x00,0x43,0x41,0x49,
      0x49,0x49,0x7F,0x49,0x4D,0x69,0x41,0x00,
      0x00,0x00,0x00,0x7F,0xA0,0x90,0x40,0x43,
      0x2C,0x10,0x28,0x26,0x41,0xC0,0x40,0x00,
      0x00,0x00,0x00,0x7F,0x20,0x10,0x08,0x00,
      0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

};
unsigned char code Bmp1[]=
{

      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x10,0x88,0xC4,0xA3,0xBC,0xA0,0xBF,0xA0,
      0xBC,0x20,0xD8,0x17,0x90,0x78,0x10,0x00,
      0x10,0x10,0xD0,0xFF,0x90,0x10,0x00,0xFC,
      0x04,0x04,0x04,0xFE,0x04,0x00,0x00,0x00,
      0x00,0x00,0xFE,0x02,0xE2,0xA2,0xB2,0xAE,
      0xA2,0xA2,0xA2,0xA2,0xF3,0x22,0x00,0x00,
      0x44,0x44,0xFC,0x46,0x44,0x00,0xFE,0x92,
      0x92,0xFE,0x92,0x92,0xFF,0x02,0x00,0x00,
      0x00,0x02,0x02,0x02,0xFE,0x02,0x02,0x02,
      0x42,0x72,0x4E,0x42,0xC0,0x00,0x00,0x00,
      0x00,0x00,0xFC,0x04,0x24,0xC4,0x04,0x15,
      0x66,0x84,0x04,0x04,0x84,0x76,0x04,0x00,
      0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,
      0x22,0x22,0x22,0x22,0xFF,0x02,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x01,0x00,0xFF,0x40,0x3E,0x02,0x02,0x3E,
      0x90,0x48,0x33,0x0C,0x33,0xC0,0x40,0x00,
      0x04,0x03,0x00,0xFF,0x80,0x41,0x20,0x1F,
      0x00,0x00,0x00,0x3F,0x40,0x40,0x70,0x00,
      0x40,0x30,0x0F,0x40,0x23,0x1A,0x42,0x82,
      0x7E,0x02,0x02,0x0A,0x13,0x60,0x00,0x00,
      0x10,0x30,0x1F,0x08,0x48,0x48,0x44,0x44,
      0x44,0x7F,0x44,0x46,0x44,0x60,0x40,0x00,
      0x40,0x20,0x18,0x07,0x80,0x41,0x22,0x14,
      0x08,0x14,0x22,0x21,0x40,0xC0,0x40,0x00,
      0x40,0x30,0x0F,0x40,0x40,0x40,0x4F,0x40,
      0x40,0x63,0x50,0x4C,0x43,0x60,0x40,0x00,
      0x80,0x60,0x1F,0x02,0x02,0x02,0x02,0x7F,
      0x02,0x02,0x42,0x82,0x7F,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
unsigned char code Bmp2[]=
{

      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
      0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

};
void LCDdelay(unsigned int t)
{
        unsigned int i,j;
        for(i=0;i<t;i++);
        for(j=0;j<10;j++);
}
void CheckState()               
{
   unsigned char dat,DATA;
   LCDDi=0;
   LCDRW=1;
   do
   {
      DATA=0x00;
      LCDEnable=1;       
          LCDdelay(2);
          dat=DATA;
      LCDEnable=0;
      dat=0x80 & dat;
    }
    while(!(dat==0x00));
}
void write_com(unsigned char cmdcode)
{
    CheckState();
        LCDDi=0;
        LCDRW=0;
        P1=cmdcode;               
        LCDdelay(2);
        LCDEnable=1;
        LCDdelay(2);
        LCDEnable=0;
}
void init_lcd()
{
        LCDdelay(100);       
        LCDMcs=1;
        LCDScs=1;
        LCDdelay(100);
        write_com(LCDLCDDisp_Off);         
        write_com(Page_Add+0);
        write_com(Start_Line+0);
        write_com(LCDCol_Add+0);
        write_com(LCDLCDDisp_On);
}
void write_data(unsigned char LCDDispdata)
{
    CheckState();
        LCDDi=1;
        LCDRW=0;
        P1=LCDDispdata;
        LCDdelay(2);
        LCDEnable=1;
        LCDdelay(2);
        LCDEnable=0;
}
void Clr_Scr()
{
        unsigned char j,k;
        LCDMcs=0;
        LCDScs=0;
        write_com(Page_Add+0);
        write_com(LCDCol_Add+0);
        for(k=0;k<8;k++)
        {
                write_com(Page_Add+k);
                  for(j=0;j<64;j++)  
                {
                      write_com(LCDCol_Add+j);
                        write_data(0x00);
                }
        }
}
void Bmp_Left_Disp(unsigned char page,unsigned char column, unsigned char code *Bmp)
{
        unsigned char j=0,i=0;
        for(j=0;j<2;j++)
        {
                write_com(Page_Add+page+j);
                write_com(LCDCol_Add+column);
                for(i=0;i<64;i++)
                        write_data(Bmp[128*j+i]);
        }
}
void Bmp_Right_Disp(unsigned char page,unsigned char column, unsigned char code *Bmp)
{
        unsigned char j=0,i=0;
        for(j=0;j<2;j++)
        {
                write_com(Page_Add+page+j);
                write_com(LCDCol_Add+column);
                for(i=64;i<128;i++)
                        write_data(Bmp[128*j+i]);
        }
}


void main()
{
        init_lcd();
        Clr_Scr();
        LCDMcs=0;
        LCDScs=1;
          Bmp_Left_Disp(0,0,Bmp2);
    Bmp_Left_Disp(2,0,Bmp1);
    Bmp_Left_Disp(4,0,Bmp0);
    Bmp_Left_Disp(6,0,Bmp2);

        LCDMcs=1;
        LCDScs=0;
    Bmp_Right_Disp(0,0,Bmp2);
    Bmp_Right_Disp(2,0,Bmp1);
    Bmp_Right_Disp(4,0,Bmp0);
    Bmp_Right_Disp(6,0,Bmp2);
       
        while(1)
    {

        }
           }

这是目前运行的效果,想把它改为从右向左滚动显示

这是目前运行的效果,想把它改为从右向左滚动显示
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ID:992696 发表于 2021-12-23 12:26 | 显示全部楼层
求大佬指点
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ID:584814 发表于 2021-12-24 08:41 | 显示全部楼层
屏显内容的“移动”,实质上是打点内容的变化。
将屏左的点移动到右边其他点整体左移再拼接如此反复就是整屏左移的特效。
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ID:824490 发表于 2021-12-24 08:55 | 显示全部楼层
本帖最后由 名字不是重点 于 2021-12-24 09:04 编辑

简单粗暴的、有效的方法,写一个函数,比如:
// 区域显示图片
// x:起点横坐标
// y:起点纵坐标
// width:区域宽度
// height:区域高度
// p:图片数据
LCD_display_image(u8 x,u8 y,u8 width,u8 height,u8 *P)
{



}

然后一定的时间,更改x/y的值就能上下左右在移动图片了
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ID:992696 发表于 2021-12-25 15:55 | 显示全部楼层
名字不是重点 发表于 2021-12-24 08:55
简单粗暴的、有效的方法,写一个函数,比如:
// 区域显示图片
// x:起点横坐标

有具体的代码吗,求解求解
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ID:824490 发表于 2021-12-25 23:11 | 显示全部楼层
dmclyx 发表于 2021-12-25 15:55
有具体的代码吗,求解求解

你可以参考《俄罗斯方块》的代码,学着写一个
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ID:997135 发表于 2021-12-26 17:54 来自触屏版 | 显示全部楼层
dmclyx 发表于 2021-12-23 12:26
求大佬指点

大佬,仿真没字库怎么解决啊
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