单片机源程序如下:
- #include <reg52.h>
- sbit BUZZ = P1^6;
- sbit ADDR3 = P1^3;
- sbit ENLED = P1^4;
- sbit KEY_IN_1 = P2^4;
- sbit KEY_IN_2 = P2^5;
- sbit KEY_IN_3 = P2^6;
- sbit KEY_IN_4 = P2^7;
- sbit KEY_OUT_1 = P2^3;
- sbit KEY_OUT_2 = P2^2;
- sbit KEY_OUT_3 = P2^1;
- sbit KEY_OUT_4 = P2^0;
- unsigned char code LedChar[] = { //数码管显示字符转换表
- 0xC0, 0xF9, 0xA4, 0xB0, 0x99, 0x92, 0x82, 0xF8,
- 0x80, 0x90, 0x88, 0x83, 0xC6, 0xA1, 0x86, 0x8E
- };
- unsigned char LedBuff[7] = { //数码管+独立LED显示缓冲区
- 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
- };
- unsigned char code KeyCodeMap[4][4] = { //矩阵按键编号到标准键盘键码的映射表
- { 0x31, 0x32, 0x33, 0x26 }, //数字键1、数字键2、数字键3、向上键
- { 0x34, 0x35, 0x36, 0x25 }, //数字键4、数字键5、数字键6、向左键
- { 0x37, 0x38, 0x39, 0x28 }, //数字键7、数字键8、数字键9、向下键
- { 0x30, 0x1B, 0x0D, 0x27 } //数字键0、ESC键、 回车键、 向右键
- };
- unsigned char KeySta[4][4] = { //全部矩阵按键的当前状态
- {1, 1, 1, 1}, {1, 1, 1, 1}, {1, 1, 1, 1}, {1, 1, 1, 1}
- };
- unsigned long pdata KeyDownTime[4][4] = { //每个按键按下的持续时间,单位ms
- {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}
- };
- bit enBuzz = 0; //蜂鸣器使能标志
- bit flag1s = 0; //1秒定时标志
- bit flagStart = 0; //倒计时启动标志
- unsigned char T0RH = 0; //T0重载值的高字节
- unsigned char T0RL = 0; //T0重载值的低字节
- unsigned int CountDown = 0; //倒计时计数器
- void ConfigTimer0(unsigned int ms);
- void ShowNumber(unsigned long num);
- void KeyDriver();
- void main()
- {
- EA = 1; //使能总中断
- ENLED = 0; //选择数码管和独立LED
- ADDR3 = 1;
- ConfigTimer0(1); //配置T0定时1ms
- ShowNumber(0); //上电显示0
-
- while (1)
- {
- KeyDriver(); //调用按键驱动函数
- if (flagStart && flag1s) //倒计时启动且1秒定时到达时,处理倒计时
- {
- flag1s = 0;
- if (CountDown > 0) //倒计时未到0时,计数器递减
- {
- CountDown--;
- ShowNumber(CountDown); //刷新倒计时数显示
- if (CountDown == 0) //减到0时,执行声光报警
- {
- enBuzz = 1; //启动蜂鸣器发声
- LedBuff[6] = 0x00; //点亮独立LED
- }
- }
- }
- }
- }
- /* 配置并启动T0,ms-T0定时时间 */
- void ConfigTimer0(unsigned int ms)
- {
- unsigned long tmp; //临时变量
-
- tmp = 11059200 / 12; //定时器计数频率
- tmp = (tmp * ms) / 1000; //计算所需的计数值
- tmp = 65536 - tmp; //计算定时器重载值
- tmp = tmp + 28; //补偿中断响应延时造成的误差
- T0RH = (unsigned char)(tmp>>8); //定时器重载值拆分为高低字节
- T0RL = (unsigned char)tmp;
- TMOD &= 0xF0; //清零T0的控制位
- TMOD |= 0x01; //配置T0为模式1
- TH0 = T0RH; //加载T0重载值
- TL0 = T0RL;
- ET0 = 1; //使能T0中断
- TR0 = 1; //启动T0
- }
- /* 将一个无符号长整型的数字显示到数码管上,num-待显示数字 */
- void ShowNumber(unsigned long num)
- {
- signed char i;
- unsigned char buf[6];
-
- for (i=0; i<6; i++) //把长整型数转换为6位十进制的数组
- {
- buf[i] = num % 10;
- num = num / 10;
- }
- for (i=5; i>=1; i--) //从最高位起,遇到0转换为空格,遇到非0则退出循环
- {
- if (buf[i] == 0)
- LedBuff[i] = 0xFF;
- else
- break;
- }
- for ( ; i>=0; i--) //剩余低位都如实转换为数码管显示字符
- {
- LedBuff[i] = LedChar[buf[i]];
- }
- }
- /* 按键动作函数,根据键码执行相应的操作,keycode-按键键码 */
- void KeyAction(unsigned char keycode) //按键动作函数,根据键码执行相应动作
- {
- if (keycode == 0x26) //向上键,倒计时设定值递增
- {
- if (CountDown < 9999) //最大计时9999秒
- {
- CountDown++;
- ShowNumber(CountDown);
- }
- }
- else if (keycode == 0x28) //向下键,倒计时设定值递减
- {
- if (CountDown > 1) //最小计时1秒
- {
- CountDown--;
- ShowNumber(CountDown);
- }
- }
- else if (keycode == 0x0D) //回车键,启动倒计时
- {
- flagStart = 1; //启动倒计时
- }
- else if (keycode == 0x1B) //Esc键,取消倒计时
- {
- enBuzz = 0; //关闭蜂鸣器
- LedBuff[6] = 0xFF; //关闭独立LED
- flagStart = 0; //停止倒计时
- CountDown = 0; //倒计时数归零
- ShowNumber(CountDown);
- }
- }
- /* 按键驱动函数,检测按键动作,调度相应动作函数,需在主循环中调用 */
- void KeyDriver()
- {
- unsigned char i, j;
- static unsigned char pdata backup[4][4] = { //按键值备份,保存前一次的值
- {1, 1, 1, 1}, {1, 1, 1, 1}, {1, 1, 1, 1}, {1, 1, 1, 1}
- };
- static unsigned long pdata TimeThr[4][4] = { //快速输入执行的时间阈值
- {1000, 1000, 1000, 1000}, {1000, 1000, 1000, 1000},
- {1000, 1000, 1000, 1000}, {1000, 1000, 1000, 1000}
- };
-
- for (i=0; i<4; i++) //循环扫描4*4的矩阵按键
- {
- for (j=0; j<4; j++)
- {
- if (backup[i][j] != KeySta[i][j]) //检测按键动作
- {
- if (backup[i][j] != 0) //按键按下时执行动作
- {
- KeyAction(KeyCodeMap[i][j]); //调用按键动作函数
- }
- backup[i][j] = KeySta[i][j]; //刷新前一次的备份值
- }
- if (KeyDownTime[i][j] > 0) //检测执行快速输入
- {
- if (KeyDownTime[i][j] >= TimeThr[i][j])
- { //达到阈值时执行一次动作
- KeyAction(KeyCodeMap[i][j]); //调用按键动作函数
- TimeThr[i][j] += 200; //时间阈值增加200ms,以准备下次执行
- }
- }
- else //按键弹起时复位阈值时间
- {
- TimeThr[i][j] = 1000; //恢复1s的初始阈值时间
- }
- }
- }
- }
- /* 按键扫描函数,需在定时中断中调用 */
- void KeyScan()
- {
- unsigned char i;
- static unsigned char keyout = 0; //矩阵按键扫描输出索引
- static unsigned char keybuf[4][4] = { //矩阵按键扫描缓冲区
- {0xFF, 0xFF, 0xFF, 0xFF}, {0xFF, 0xFF, 0xFF, 0xFF},
- {0xFF, 0xFF, 0xFF, 0xFF}, {0xFF, 0xFF, 0xFF, 0xFF}
- };
- //将一行的4个按键值移入缓冲区
- keybuf[keyout][0] = (keybuf[keyout][0] << 1) | KEY_IN_1;
- keybuf[keyout][1] = (keybuf[keyout][1] << 1) | KEY_IN_2;
- keybuf[keyout][2] = (keybuf[keyout][2] << 1) | KEY_IN_3;
- keybuf[keyout][3] = (keybuf[keyout][3] << 1) | KEY_IN_4;
- //消抖后更新按键状态
- for (i=0; i<4; i++) //每行4个按键,所以循环4次
- {
- if ((keybuf[keyout][i] & 0x0F) == 0x00)
- { //连续4次扫描值为0,即4*4ms内都是按下状态时,可认为按键已稳定的按下
- KeySta[keyout][i] = 0;
- KeyDownTime[keyout][i] += 4; //按下的持续时间累加
- }
- else if ((keybuf[keyout][i] & 0x0F) == 0x0F)
- { //连续4次扫描值为1,即4*4ms内都是弹起状态时,可认为按键已稳定的弹起
- KeySta[keyout][i] = 1;
- KeyDownTime[keyout][i] = 0; //按下的持续时间清零
- }
- }
- //执行下一次的扫描输出
- keyout++; //输出索引递增
- keyout &= 0x03; //索引值加到4即归零
- switch (keyout) //根据索引,释放当前输出引脚,拉低下次的输出引脚
- {
- case 0: KEY_OUT_4 = 1; KEY_OUT_1 = 0; break;
- case 1: KEY_OUT_1 = 1; KEY_OUT_2 = 0; break;
- case 2: KEY_OUT_2 = 1; KEY_OUT_3 = 0; break;
- case 3: KEY_OUT_3 = 1; KEY_OUT_4 = 0; break;
- default: break;
- }
- }
- /* LED动态扫描刷新函数,需在定时中断中调用 */
- void LedScan()
- {
- static unsigned char i = 0; //动态扫描索引
-
- P0 = 0xFF; //关闭所有段选位,显示消隐
- P1 = (P1 & 0xF8) | i; //位选索引值赋值到P1口低3位
- P0 = LedBuff[i]; //缓冲区中索引位置的数据送到P0口
- if (i < 6) //索引递增循环,遍历整个缓冲区
- i++;
- else
- i = 0;
- }
- /* T0中断服务函数,完成数码管、按键扫描与秒定时 */
- void InterruptTimer0() interrupt 1
- {
- static unsigned int tmr1s = 0; //1秒定时器
-
- TH0 = T0RH; //重新加载重载值
- TL0 = T0RL;
- if (enBuzz) //蜂鸣器发声处理
- BUZZ = ~BUZZ; //驱动蜂鸣器发声
- else
- BUZZ = 1; //关闭蜂鸣器
- LedScan(); //LED扫描显示
- KeyScan(); //按键扫描
- if (flagStart) //倒计时启动时处理1秒定时
- {
- tmr1s++;
- if (tmr1s >= 1000)
- {
- tmr1s = 0;
- flag1s = 1;
- }
- }
- else //倒计时未启动时1秒定时器始终归零
- {
- tmr1s = 0;
- }
- }
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