#include <at89x52.h> //89s52头文件
#define io_74hc165_SH_LD P1_0 //硬件设置
#define io_74hc165_CLK P1_1
#define io_74hc165_SDA P1_2
#define io_74hc164_SCK P1_3
#define io_74hc164_SDA P1_4
#ifndef RW_DEFINED
#define RW_DEFINED
void _snop_()
{
}
#endif
//Crystal at 12.0MHz 1MIPS
#define I2C_SDA P3_2 // 将p3.2口模拟数据口,必须要这样。中断接受数据
#ifdef I2C_SCL
#else
#define I2C_SCL P1_6 // 将p1.1口模拟时钟口,默认
#endif
#ifdef SlaveAddress
#else
#define SlaveAddress 0x02 //地址
#endif
#ifdef MasterAddress
#else
#define MasterAddress 0x01 //主机地址
#endif
#define delayNOP(); {_snop_();_snop_();_snop_();_snop_();};
unsigned char s_control;
unsigned char s_note;
unsigned char s_svel;
bit nm;
bit SystemError; // 从机错误标志位
//--------------------------------------------------------------------------------------------------
// 函数名称: iic_start()
// 函数功能: 启动I2C总线子程序
//--------------------------------------------------------------------------------------------------
void iic_start(void)
{ EA=0; //时钟保持高,数据线从高到低一次跳变,I2C通信开始
I2C_SDA = 1;
I2C_SCL = 1;
delayNOP(); // 延时5us
I2C_SDA = 0;
delayNOP();
I2C_SCL = 0;
}
//--------------------------------------------------------------------------------------------------
// 函数名称: iic_stop()
// 函数功能: 停止I2C总线数据传送子程序
//--------------------------------------------------------------------------------------------------
void iic_stop(void)
{
I2C_SDA = 0; //时钟保持高,数据线从低到高一次跳变,I2C通信停止
I2C_SCL = 1;
delayNOP();
I2C_SDA = 1;
delayNOP();
I2C_SCL = 0;
EA=1;
}
//--------------------------------------------------------------------------------------------------
// 函数名称: slave_ACK
// 函数功能: 从机发送应答位子程序
//--------------------------------------------------------------------------------------------------
void slave_ACK(void)
{
I2C_SDA = 0;
I2C_SCL = 1;
delayNOP();
I2C_SDA = 1;
I2C_SCL = 0;
}
//--------------------------------------------------------------------------------------------------
// 函数名称: slave_NOACK
// 函数功能: 从机发送非应答位子程序,迫使数据传输过程结束
//--------------------------------------------------------------------------------------------------
void slave_NOACK(void)
{
I2C_SDA = 1;
I2C_SCL = 1;
delayNOP();
I2C_SDA = 0;
I2C_SCL = 0;
}
//--------------------------------------------------------------------------------------------------
// 函数名称: check_ACK
// 函数功能: 主机应答位检查子程序,迫使数据传输过程结束
//--------------------------------------------------------------------------------------------------
void check_ACK(void)
{
I2C_SDA = 1; // 将p1.0设置成输入,必须先向端口写1
I2C_SCL = 1;
F0 = 0;
if(I2C_SDA == 1) // 若I2C_SDA=1表明非应答,置位非应答标志F0
F0 = 1;
I2C_SCL = 0;
}
//--------------------------------------------------------------------------------------------------
// 函数名称: IICSendByte
// 入口参数: ch
// 函数功能: 发送一个字节
//--------------------------------------------------------------------------------------------------
void IICSendByte(unsigned char ch)
{
unsigned char idata n=8; // 向I2C_SDA上发送一位数据字节,共八位
while(n--)
{
if((ch&0x80) == 0x80) // 若要发送的数据最高位为1则发送位1
{
I2C_SDA = 1; // 传送位1
I2C_SCL = 1;
delayNOP();
I2C_SDA = 0;
I2C_SCL = 0;
}
else
{
I2C_SDA = 0; // 否则传送位0
I2C_SCL = 1;
delayNOP();
I2C_SCL = 0;
}
ch = ch<<1; // 数据左移一位
}
}
//--------------------------------------------------------------------------------------------------
// 函数名称: IICreceiveByte
// 返回接收的数据
// 函数功能: 接收一字节子程序
//--------------------------------------------------------------------------------------------------
unsigned char IICreceiveByte(void)
{
unsigned char idata n=8; // 从I2C_SDA线上读取一上数据字节,共八位
unsigned char tdata=0;
while(n--)
{
I2C_SDA = 1;
I2C_SCL = 1;
tdata = tdata<<1; // 左移一位,或_crol_(temp,1)
if(I2C_SDA == 1)
tdata = tdata|0x01; // 若接收到的位为1,则数据的最后一位置1
else
tdata = tdata&0xfe; // 否则数据的最后一位置0
I2C_SCL=0;
}
return(tdata);
}
bit IICwaitACK()
{ //10us不属于超时
unsigned char i=0;
bit j=0;
I2C_SDA=1;//输入状态
while (i!=10)
{
if (I2C_SCL==1) //先SCL=1 SDA=0后SCL=0 SDA=1
{
j=1;
break;
}
i++;
}
return j;
}
//--------------------------------------------------------------------------------------------------
// 函数名称: slavesenddata
// 入口参数: control,note and vel
// 函数功能: 发送MIDI信息在IIC总线上
//--------------------------------------------------------------------------------------------------
//保证Simple.不使用标准I2C协议。 发送从机地址,等ACK,再发送发送3byte数据,等ACK.It 's very simple.
void slavesenddata(unsigned char control,unsigned char note,unsigned char svel)
{
EA=0;
IT0=0; //外中断0为 下降沿触发 设定成低电平出发的话 容易导致 误触发
EX0=0; //开外部中断0
iic_start();
SystemError=1;
IICSendByte(SlaveAddress);//发送地址
if (IICwaitACK()) //等主机的回应
{
IICSendByte(control);
IICSendByte(note);
IICSendByte(svel);
if (IICwaitACK()) //等主机的回应
{
SystemError=0;
}
}
iic_stop();
IT0=1; //地址不对就不去管了
EX0=1; //开中断继续
EA=1;
}
void initial_i2c()
{
IT0=1; //外中断0为 下降沿触发 设定成低电平出发的话 容易导致 误触发
EX0=1; //开外部中断0
EA=1;
}
void recvint0() interrupt 0 using 2
{
unsigned char mAddress=0;
EA=0;
IT0=0; //
EX0=0; //关中断防止干扰
//slave_ACK();
mAddress=IICreceiveByte();
if (mAddress==MasterAddress)
{
slave_ACK();
s_control=IICreceiveByte();
s_note=IICreceiveByte();
s_svel=IICreceiveByte();
nm=1; //提示主程序有新的消息,请注意查收~
}
else
{//延时,不能这样退出去引发中断
//ACK占用两个周期,接受数据占用10个周期。延够时了就跑
delayNOP();
delayNOP();
delayNOP();
delayNOP();
delayNOP();
delayNOP();
delayNOP();
delayNOP();
}
IT0=1; //地址不对就不去管了
EX0=1; //开中断继续
EA=1;
}
//下面是引脚的连接以及相关必要的宏定义
//Crystal at 12MHz
#ifdef io_74hc165_SH_LD
#else
#define io_74hc165_SH_LD P1_0 //默认设置
#endif
#ifdef io_74hc165_CLK
#else
#define io_74hc165_CLK P1_1
#endif
#ifdef io_74hc165_SDA
#else
#define io_74hc165_SDA P1_2
#endif
#define io_74hc165_SH_HIGH io_74hc165_SH_LD=1;
#define io_74hc165_SH_LOW io_74hc165_SH_LD=1;
#ifdef io_74hc164_SCK
#else
#define io_74hc164_SCK P1_3
#endif
#ifdef io_74hc164_SDA
#else
#define io_74hc164_SDA P1_4
#endif
#define IO_74HC164_SCK_HIGH io_74hc164_SCK = 1 ;
#define IO_74HC164_SCK_LOW io_74hc164_SCK = 0 ;
#define IO_74HC164_SDA_INPUT io_74hc164_SDA
//使用165来接受键盘数据。两片作为164输出。
#define uint8 unsigned char
#define uchar unsigned char
#define uint unsigned int
uchar keytype=2;
//#define keytype 2
#define blacklist_time 240
uchar kbtime=0; //记录时间,占2个字节
uchar keynumber[2][7]; //记录键位,占14个字节
uchar blacklist[7];
//uchar code seg[]={"admin"};
/*0->NoTouch Response
1->Very Soft Touch Response
2->Soft Touch Response
3->Medium Touch Response
4->Hard Touch Response
5->Very Hard Touch Response
*/
uchar code vel[5][251]=
{
{//Very Soft
127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,126,126,125,124,124,123,122,122,121,120,120,119,118,118,117,116,116,115,114,114,113,112,112,111,110,110,109,108,108,107,106,106,105,104,104,103,102,102,101,100,100,99,98,98,97,96,96,95,94,94,93,92,92,91,90,90,89,88,88,87,86,86,85,84,84,83,82,82,81,80,80,79,78,78,77,
76,76,75,74,74,73,72,72,71,70,70,69,
68,68,67,66,66,65,64,64,63,62,62,61,
60,60,59,58,58,57,56,56,55,54,54,53,
52,52,51,50,50,49,48,48,47,46,46,45,
44,44,43,42,42,41,40,40,39,38,38,37,
36,36,35,34,34,33,32,32,31,30,30,29,
28,28,27,26,26,25,24,24,23,22,22,21,
20,20,19,18,18,17,16,16,15,14,14,13,
12,12,11,10,10,9,8,8,7,6,6,5,
4,4,3,2,2,1,0
}
,
{//Soft
127,127,127,127,127,127,127,127,127,
127,127,127,127,127,127,127,127,127,
127,127,127,127,127,127,127,127,127,
127,127,127,127,127,127,127,127,126,
125,125,124,124,123,122,122,121,121,
120,120,119,118,118,117,117,116,115,
115,114,114,113,112,112,111,111,110,
110,109,108,108,107,107,106,105,105,
104,104,103,102,102,101,101,100,100,
99,98,98,97,97,96,95,95,94,94,93,92,
92,91,91,90,90,89,88,88,87,87,86,85,
85,84,84,83,82,82,81,81,80,80,79,78,
78,77,77,76,75,75,74,74,73,72,72,71,
71,70,70,69,68,68,67,67,66,65,65,64,
64,63,62,62,61,61,60,60,59,58,58,57,
57,56,55,55,54,
54,53,52,52,51,51,50,50,49,48,48,47,
47,46,45,45,44,44,43,42,42,41,41,40,
40,39,38,38,37,37,36,35,35,34,34,33,
32,32,31,31,30,30,29,28,28,27,27,26,
25,25,24,24,23,22,22,21,21,20,20,19,
18,18,17,17,16,15,15,14,14,13,12,12,
11,11,10,10,9,8,8,7,7,6,5,5,
4,4,3,2,2,1,1,0
}
,
{//Medium
127,127,127,127,127,127,127,127,127,
126,126,125,125,124,124,123,123,122,
122,121,121,120,120,119,118,118,117,
117,116,116,115,115,114,114,113,113,
112,112,111,111,110,110,109,108,108,
107,107,106,106,105,105,104,104,103,
103,102,102,101,101,100,100,99,98,98,
97,97,96,96,95,95,94,94,93,93,92,92,
91,91,90,90,89,88,88,87,87,86,86,85,
85,84,84,83,83,82,82,81,81,80,80,79,
78,78,77,77,76,76,75,75,74,74,73,73,
72,72,71,71,70,70,69,68,68,67,67,66,
66,65,65,64,64,63,63,62,62,61,61,60,
60,59,58,58,57,57,56,56,55,55,54,54,53,
53,52,52,51,51,50,50,49,48,48,47,47,
46,46,45,45,44,44,43,43,42,42,41,41,
40,40,39,38,38,37,37,36,36,35,35,34,
34,33,33,32,32,31,31,30,30,29,28,28,
27,27,26,26,25,25,24,24,23,23,22,22,
21,21,20,20,19,18,18,17,17,16,16,15,
15,14,14,13,13,12,12,11,11,10,10,9,
8,8,7,7,6,6,5,5,4,4,3,3,
2,2,1,1,0
}
,
{//Hard
100,99,99,98,98,98,97,97,96,96,96,95,
95,94,94,94,93,93,92,92,92,91,91,90,
90,90,89,89,88,88,88,87,87,86,86,86,
85,85,84,84,84,83,83,82,82,82,81,81,
80,80,80,79,79,78,78,78,77,77,76,76,
76,75,75,74,74,74,73,73,72,72,72,71,
71,70,70,70,69,69,68,68,68,67,67,66,
66,66,65,65,64,64,64,63,63,62,62,62,
61,61,60,60,60,59,59,58,58,58,57,57,
56,56,56,55,55,54,54,54,53,53,52,52,
52,51,51,50,50,50,49,49,48,48,48,47,
47,46,46,46,45,45,44,44,44,43,43,
42,42,42,41,41,40,40,40,39,39,38,38,
38,37,37,36,36,36,35,35,34,34,34,33,
33,32,32,32,31,31,30,30,30,29,29,28,
28,28,27,27,26,26,26,25,25,24,24,24,
23,23,22,22,22,21,21,20,20,20,19,19,
18,18,18,17,17,16,16,16,15,15,14,14,
14,13,13,12,12,12,11,11,10,10,10,9,
9,8,8,8,7,7,6,6,6,5,5,4,
4,4,3,3,2,2,2,1,1,0,0
}
,
{//Very Hard
92,92,91,91,91,90,90,90,89,89,88,88,
88,87,87,87,86,86,85,85,85,84,84,84,
83,83,82,82,82,81,81,81,80,80,80,79,
79,78,78,78,77,77,77,76,76,75,75,75,
74,74,74,73,73,72,72,72,71,71,71,70,
70,70,69,69,68,68,68,67,67,67,66,66,
65,65,65,64,64,64,63,63,62,62,62,61,
61,61,60,60,59,59,59,58,58,58,57,57,
57,56,56,55,55,55,54,54,54,53,53,52,
52,52,51,51,51,50,50,50,49,49,48,48,
48,47,47,47,46,46,45,45,45,44,44,44,
43,43,42,42,42,41,41,41,40,40,40,39,
39,38,38,38,37,37,37,36,36,35,
35,35,34,34,34,33,33,32,32,32,31,31,
31,30,30,29,29,29,28,28,28,27,27,27,
26,26,25,25,25,24,24,24,23,23,22,22,
22,21,21,21,20,20,20,19,19,18,18,18,
17,17,17,16,16,15,15,15,14,14,14,13,
13,12,12,12,11,11,11,10,10,10,9,9,
8,8,8,7,7,7,6,6,5,5,5,4,
4,4,3,3,2,2,2,1,1,1,0,0
}
};
uchar count_begin[7][7]; //记录按键时间,占49个字节
//在钢琴上压键时间大于500mS可以几乎认为是没有力度了啊
//VIO
//VIO程序开始。
void v_74hc164WriteData_f( uint8 Dat ) //向74HC164写一个字节的内容
{ //即可并行输出该字节
uint8 i = 0 ;
uint8 SendData = Dat ;
for( i = 8 ; i > 0 ; i-- )
{
IO_74HC164_SCK_LOW
SendData <<= 1 ;
IO_74HC164_SDA_INPUT = CY ;
IO_74HC164_SCK_HIGH
}
}
uchar v_74hc165ReadData_f()
{
uchar i,c=0x00;
for (i=0;i<8;i++)
{
c<=1; //0000 0010
if(io_74hc165_SDA)
{c=c|0x01;}
io_74hc165_CLK=0; //下降沿有效
io_74hc165_CLK=0;
io_74hc165_CLK=1;
//进位
}
return c;
}
//VIO结束
/*
74HC1651 BIT1~8 KB DATA 1~8
74HC1652 BIT1~8 KB DATA 9~16
74HC5952 BIT1~8 KB CS 1~8
*/
void initial_clock()
{
TMOD=0x00;
TH0=0x10;
TL0=0xC1;
PCON=0x80;
}
/*
MIDI命令简表
命令代码
(cc)
命令说明
数据kk含义及说明
数据vv含义及说明
8+ 通道号
关闭音符
对应的MIDI音符0-127
关闭音符的速度值
9+ 通道号
开启音符
对应的MIDI音符0-127
压下琴键的速度值(力度)
A+ 通道号
触后压力
对应的MIDI音符0-127
对应音符的触后压力值
B+ 通道号
控制器
控制器号0-77
77-7F为通道模式信息
控制器值
C+ 通道号
音色切换
音色号 0-127
无该字节数据
D+ 通道号
通道压力
该通道全部键盘的触后压力
无该字节数据
E+ 通道号
弯音轮
弯音轮低位数据
弯音轮高位数据
F
系统普通信息、实时信息、及高级信息代码
忽略
忽略
*/
void initial_keyboard() //初始化键盘
{
v_74hc164WriteData_f(0x00);//关掉后排段选
v_74hc164WriteData_f(0x00);//关掉前排段选
}
//keynumber[0]定义为第一排
//keynumber[1]定义为第二排
void scan_key()
{
uchar ts=0; //开始的时间
uchar kb_cs; // 段选
uchar i=0;
uchar j=0; //循环变量
uchar outa=0;
uchar outb=0;
uchar csp;
uchar lkb,hkb;
uchar atime;
uchar temp;//临时
kb_cs=0x01; //00000001 00000010
while (i!=8)
{
ts=kbtime;
v_74hc164WriteData_f(0x00);//关掉前排段选
v_74hc164WriteData_f(kb_cs);//输出后排段选
//高在前,低在后
//以下代码输出下排力度检测的信号
io_74hc165_SH_HIGH //拉高并行置数
outa=v_74hc165ReadData_f(); //读入输出
io_74hc165_SH_LOW //拉低并行置数
//结束,以下代码输出前排检测开关的信号
initial_keyboard();//保险点
v_74hc164WriteData_f(kb_cs); //输出前排段选
v_74hc164WriteData_f(0x00); //关掉后排段选
csp=0x01;//初始化指针
io_74hc165_SH_HIGH //拉高并行置数
outb=v_74hc165ReadData_f(); //读入输出
io_74hc165_SH_LOW //拉低并行置数
initial_keyboard();//全部关掉
//与原来的键值进行比较~
lkb=outb^keynumber[0][i]; //前排与原来的键值比较
hkb=outa^keynumber[1][i]; //后排与原来的键值比较
// 1&1=1 1&0=0 0&1=0 0&0=0
// 1^1=0 1^0=0 0^1=0 0^0=0所以用来做比较。有变化的就输出1
keynumber[0][i]=outb; //前排,记录下新的键值
keynumber[1][i]=outa; //后排
//原理:在琴键下面有两个开关,顺序为K1,K2。按照顺序接通。只能两个全导通/两个全关断,或者只有K1导通。在K1导通的时候lkb&csp发生变化并且在前排键上也发生变化
//所以程序会在一个2维数组中记录闭合的时间,然后继续扫过去。等到第二次扫到这组键的话
while(j!=8)
{
if ((lkb&csp)!=0) // 前排触点是否有变化
{ if ((outb&csp)!=0)
{
//前排的按键按下了
count_begin[i][j]=ts;
}
else
{//前排键松开了就复原黑名单
temp=0x01;
temp=temp<<j;
if ((blacklist[i]&temp)!=0)//清白的良民的不要
{
temp=0x01;
temp=temp<<j;
blacklist[i]=blacklist[i]^temp;
//slavesenddata(0x02,((i+1)*8-j)+32,0x00); //关闭超时的琴键
}
//else
//{
//发送关音信号
//按照本人通讯协议,0x01就是开,0x02就是关
slavesenddata(0x02,((i+1)*8-j)+32,0x00); //前排键关闭则关音,反正最后还是要关的,前面的就省了!
//}
}
}
//扫描溢出键
atime=ts-count_begin[i][j]; //用当前时间减去按下时间
if (atime>blacklist_time)
{
//超时了
temp=0x01;
temp=temp<<j;
//左移j位
//然后XOR Blacklist
//Because 1^1=0 0^1=1 1^0=1 0^0=0
blacklist[i]=blacklist[i]^temp;//打入黑名单
slavesenddata(0x01,((i+1)*8-j)+32,0); //呵呵,还是给主机发送一个0力度信号吧。毕竟钢琴的弦音共振需要他。
}
//地毯式扫描溢出键,不怕找不到
if (((hkb&csp)!=0) && ((lkb&csp)!=0)) //如果前排键,后排键有变化
{
//前后排的键都按下了。查看时间~
/*
atime=ts-count_begin[i][j]; //用当前时间减去按下时间
if (atime>blacklist_time)
{
//超时了
temp=0x1;
temp=temp<<j;
//左移j位
//然后XOR Blacklist
//Because 1^1=0 0^1=1 1^0=1 0^0=0
blacklist[i]=blacklist[i]^temp;//打入黑名单
}
else
{//没超时
*/
if (((outa&csp)!=0) && ((outb&csp)!=0)) //并且都在现在按下了的话
{ //亲爱的blacklist,偶来了~
temp=0x01;
temp=temp<<j;
//temp=(~temp);
//00100010 AND 00100000 = 1
if ((blacklist[i]&temp)==0) //防止定时器溢出后继续发声~,查看黑名单
{
atime=ts-count_begin[i][j]; //用当前时间减去按下时间
//第28个键是中央C,0x01开音
slavesenddata(0x01,((i+1)*8-j)+32,vel[keytype][atime]);
}
}
}
csp=csp<<1; //指针左移
j++;//计数器+1
}
kb_cs=(kb_cs<<1); //段选指针左移
i++;//计数器+1
}
}
void kb_initial() //初始化键盘函数
{
initial_clock();
initial_keyboard();
}
//========中断服务程序,每2 毫秒为 kbtime 加1,============================
void timer0() interrupt 1 using 3 /*interrupt sub of timer0*/
{ TH0=0x10;
TL0=0xC1;//送初值
//频率为12M时2mS中断一次
kbtime++;
}
void config()
{
switch(s_control) //查看命令
{
case 0x02: //这个是设置力度曲线的
keytype=s_note;
break;
default:
break; //好像只有一种命令诶,感觉好浪费~
}
}
void main()
{
kb_initial();//初始化键盘
while (1)//死循环
{
scan_key();//不停的扫描键盘
if (nm==1)
{
//有新的消息。我就去查收
nm=0;//消掉标志位
config();
}
}
}
全部源码下载地址:http://www.51hei.com/f/mdid.rar
编译后约占用1K ROM。效率够高~
不过这个最后还要和主控ATmega8通信。
还是半成品。

做键盘也是要技术的。做电子琴更要技术。哇哈哈哈! 本程序的正式版本请看:http://www.51hei.com/mcu/1636.html
89S52单片机的Flash ROM为8KByte.内存为256Byte.
PS:程序本来是分块设计的。为了发上网就用cpp处理了下。include 全部被替换掉了。
